top of page

Sputnik General

Sputnik General

Starting Capabilities:

Life support:
Shielding:
Radiation protection:
Oxygen regulation:
Toxic protection:
Thermal protection:
Speed adjustment:
Stealth adjustment:​

9
5
1
2
1
1
1
3

Information:

Manufacturer:
Best start for:
Starting tech slots:
Maximum tech slots:
Starting inventory slots:
Starting Jetpack Fuel:

AlphaKore
Exploration
4
13
6
35 / 100

Sputnik General

Starting Technology Modules

Technology slots are dedicated inventory spaces where you can place upgrade modules. These slots are separate from inventory slots and are only for installing technology

Thermal Protection C Class

Thermal Protection C Class

Material Gain

Material Gain

Starting Inventory Items

Inventory slots are dedicated inventory spaces where you can carry items you find across the universe. There is no maximum limit to the number of slots you can add via upgrades. Items of the same name can stack up infinitely.

Copper X 5
Emerite X 5
Platinum X 5

Copper X 5

Emerite X 5

Platinum X 5

Starting Items Explained

THERMAL PROTECTION C CLASS

Grants an additional +1 Thermal protection to your Xenosuit whilst installed

MATERIAL GAIN

This module whilst installed, gives you the ability to gain an additional +1 of each raw material dropped by a successfully defeated enemy.

COPPER

Item mainly used in crafting

EMERITE

Item mainly used in crafting

PLATINUM

Item mainly used in crafting

bottom of page