Panther
Starting Capabilities:
Life support:
Shielding:
Radiation protection:
Oxygen regulation:
Toxic protection:
Thermal protection:
Speed adjustment:
Stealth adjustment:​
8
3
0
2
0
0
2
3
Information:
Manufacturer:
Best start for:
Starting tech slots:
Maximum tech slots:
Starting inventory slots:
Starting Jetpack Fuel:
gaia aerosys
Stealth
6
15
4
0 / 100
Starting Technology Modules
Technology slots are dedicated inventory spaces where you can place upgrade modules. These slots are separate from inventory slots and are only for installing technology
Agility C Class
Stealth C Class
Starting Inventory Items
Inventory slots are dedicated inventory spaces where you can carry items you find across the universe. There is no maximum limit to the number of slots you can add via upgrades. Items of the same name can stack up infinitely.
Throwing Dagger x 3
Lockpicks C Class x 2
Human Skull x 1
Starting Items Explained
AGILITY C CLASS
With this module installed on your xenosuit, you will gain +2 athleticism
STEALTH C CLASS
With this module installed on your xenosuit, you will gain +2 stealth
THROWING DAGGER
Throwing daggers can be thrown alongside your normal attack. This will do 1 damage direct to enemy shield
LOCKPICK C CLASS
Allows you to attempt C Class locks
HUMAN SKULL
The use of human skulls is unknown. Perhaps there is no use?